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November 20th, 2008

iPhone vs. Android development: Day 4

Posted by Ed Burnette @ 2:33 pm

Categories: Android, Apple, General, Programming, iPhone, iPhone Bootcamp 2008

Tags: Apple iPhone, Development, Development Tools, Software Development, Software/Web Development, Ed Burnette

It’s day 4 of a 5-day course on iPhone programming. As before I’ll be sharing my observations from the classroom on how development on the iPhone compares to Android development. The class is presented by Joe Conway from Big Nerd Ranch.

[Read: Day 1, Day 2, Day 3, Day 4, Day 5]

Yesterday’s topics included saving and loading data, handling low memory situations, graphics with OpenGL ES, and Multi-touch events. Today’s course will cover:

  1. Core Graphics
  2. View Transitions
  3. Core Animation
  4. Camera
  5. Accelerometer

Now, on with my notes from the course. At the end I’ll wrap it up with a conclusion section:

Next: Core Graphics, View Transitions >

Pages: 1 2 3 4

Ed BurnetteEd Burnette is a professional developer and author of several articles and books about computing including Hello, Android: Introducing Google's Mobile Development Platform, 2nd Edition. For disclosure of Ed's industry affiliations, click here or to view his full profile click here.

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  • Talkback
  • Most Recent of 2 Talkback(s)
RE: iPhone vs. Android development: Day 4
Funny, is this part of the Google Summer or Code, too?;-) (Read the rest)
Posted by: catmedia Posted on: 11/21/08 You are currently: a Guest | | Terms of Use
no need for explicit lines in making a round rectangle  Glenn Howes | 11/21/08
RE: iPhone vs. Android development: Day 4  catmedia | 11/21/08

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