November 20th, 2008
iPhone vs. Android development: Day 4
It’s day 4 of a 5-day course on iPhone programming. As before I’ll be sharing my observations from the classroom on how development on the iPhone compares to Android development. The class is presented by Joe Conway from Big Nerd Ranch.
[Read: Day 1, Day 2, Day 3, Day 4, Day 5]
Yesterday’s topics included saving and loading data, handling low memory situations, graphics with OpenGL ES, and Multi-touch events. Today’s course will cover:
- Core Graphics
- View Transitions
- Core Animation
- Camera
- Accelerometer
Now, on with my notes from the course. At the end I’ll wrap it up with a conclusion section:
Next: Core Graphics, View Transitions >
Ed Burnette is a professional developer and author of several articles and books about computing including Hello, Android: Introducing Google's Mobile Development Platform, 2nd Edition. For disclosure of Ed's industry affiliations, click here or to view his full profile click here.
Subscribe to Dev Connection via Email alerts or RSS.








