Category: Leisure
January 12th, 2010
2010 tech predictions: a futurist roundup
Sure, you’ve already read enough tech predictions for 2010 and probably have some of your own. But there’s one subset of the tech community that makes a living prognosticating- futurists. So it’s worth a post to highlight a few thought-provoking and entertaining ideas from a few experts. (Note: I would’ve posted this a lot earlier but was in Brazil on vacation for the last few weeks).
Jump the Curve
#7: An amateur scientist using cheap supercomputers accessed through “the cloud” will make a major scientific discovery. Her discovery will have initially been dismissed by peer-reviewed journals but hailed by the growing number of “open-science” advocates.
#13: Hype surround algae’s promise as the “bio-fuel of the future” will grow hot after a breakthrough in the field of synthetic biology. Environmental advocates, however, will draw parallels between the advent of the “designer bacteria” (which is used to convert algae into fuel) and the creation of genetically modified organisms. The issue of “Frankenbugs” will gain traction in the media.
#19: A conservative state legislator will introduce legislation prohibiting healthy individuals (i.e. non-injured combat veterans) from using implanted brain-neural technology to control objects outside their body. The bill will die in committee but the author and other supporters vow to make it a campaign issue in 2010.
Read all of Jack Uldrich’s 2010 Technology Forecast & Predictions
Ross Dawson
1. Information Intensity
We will soon consume more media than there are waking hours, by virtue of multi-channeling at most times. Billions of people and places will be media producers, including video streaming from most points of view on the world. We are just at the dawn of an incomprehensible daily onslaught of news and information – some valuable, much useless.5. Culture Jamming
Remix culture will surge, with everybody taking and jamming up slices of everything and anything to express themselves, while intellectual property law fails to keep pace. Every culture on the planet will reach everywhere – the only culture we will know is a global mashed-up emergent culture that changes by the minute.9. Augmented Humans
More than ever before, we can transcend our human abilities. Traditional memory aids are supplemented by augmented reality glasses or contact lenses, thought interfaces allow us to control machines, exoskeletons give us superhuman power. Machines will not take over humanity… because they will be us.
Read all of Ross’ Top 10 trends for the 2010s: the most exciting decade in human history
December 15th, 2009
MIT updates bicycling with Copenhagen Wheel
Today, at the United Nations Climate Change Conference (COP15) in Copenhagen, MIT’s SENSEable City researchers debuted the Copenhagen Wheel, a high-tech bicycle wheel with a large red hub that packs a “veritable Swiss army knife’s worth of electronic gadgets and novel functions.”
The hub is laced with sensors that speak to a handlebar-mounted smart phone via Bluetooth. It can keep track of direction and distance traveled, provide stats on smog and traffic levels in the rider’s vicinity, the proximity of friends, and personal fitness.
But that’s not all. The wheel can store energy every time the rider puts on the brakes, and then give that power back to provide a boost when riding uphill or to add a burst of speed in traffic.
According to Carlo Ratti, director of the MIT SENSEable City Laboratory and the Copenhagen Wheel project, the wheel uses a technology similar to the KERS (Kinetic Energy Recovery System) now commonly used in Formula One racing.
“When you brake, your kinetic energy is recuperated by an electric motor and then stored by batteries within the wheel, so that you can have it back to you when you need it. The bike wheel contains all you need so that no sensors or additional electronics need to be added to the frame and an existing bike can be retrofitted with the blink of an eye,” Ratti said.
The initial prototypes of the Copenhagen Wheel were developed along with company Ducati Energia and the Italian Ministry of the Environment.
It is expected that the wheel will go into production next year, with a tag price competitive with that of a standard electric bike.
Additional reading: Interview with Andrea Vaccari, research associate at MIT’s SENSEable City Laboratory
July 26th, 2009
Dead Finger Tech: Ducati Monster
Our editor recently asked ZDNet bloggers to write about the one computing device, peripheral, gadget, or software that we love or are so addicted to that it couldn’t be taken away from us unless pried from our dead fingers (Dead-Finger Tech, or DFT).
Following Jason Perlow’s low tech lead, for this DFT series I passed on all the devices and apps around me, and instead picked my motorcycle, a red Ducati Monster 750 which I’ve had for the last five happy years. For the uninitiated, a Monster is a “naked” street bike, meaning that it has a minimalist design with an exposed engine and trellis frame.
When it was launched in 1993, it was unlike any other type of motorcycle, be it sporting, touring or cruising. It instantly became a hit and is now the Italian manufacturer’s most successful lineup. It has reached iconic status and can be seen and heard all over the streets of San Francisco.
The current lineup includes a 696 model for about $9K, a 1100 model for $12K, and a 1100s for $14K. Click here for a brochure download with specs.
There are countless Monster clubs all over the world and online communities like the “Monsteristi” Facebook page. To draw a comparison to consumer tech, the fanaticism and passion among Ducati owners is like that of Mac geeks.
On sunny days, when I ride the twisting scenic roads of the San Francisco Bay Area, alone or with a crew, the sense of freedom and unparalleled man-machine connection locks me into a visceral bliss that only Mihaly Csikszentmihalyi can explain.
July 9th, 2009
Music 2.0: The future of the music industry
The controversial “freemium” business model is one of several flavors of free that could support the next iteration of the music business and other digitally distributed content. Media futurist Gerd Leonhard has a new book on the subject and he recently posted an 18 minute video slide show (in two parts) that covers his concepts. He calls for a fundamental shift from control to compensation and proposes new revenue generatives for digital content that are more collaborative and based on open access. In a nutshell, Leonhard says it’s high time that the reset button is pressed.
April 22nd, 2009
Distance Lab seeking couples to test drive 'intimacy' device
Cheap air travel and the Web undermine the impact of distance, but geographically separated couples could use a better alternative than technologies like text, email, and video chat when physical intimacy is not an option.
Enter Mutsugoto, a device designed to communicate intimacy by allowing for couples, who are separated by distance, to draw in light on each other’s bodies or beds.
April 17th, 2009
Pediatric dentists create Game Boy with nitrous oxide feed
The video gaming world is jolted with news of the PediSedate, a toy-like medical device consisting of a headset with a snorkel and a nitrous oxide delivery system. It is designed to connect to a video game system like the Nintendo Game Boy or to a portable music player. Once the system is in place, the PediSedate transparently monitors respiratory function and distributes nitrous oxide, an anesthetic gas, to the preoccupied child. Then, the young patient becomes “comfortably sedated,” according to the company’s site. The system is designed to mitigate childrens’ fear and anxiety during medical procedures.
[Via Switched]
April 8th, 2009
Top 5 futuristic music interfaces and instruments
You may recently have heard about the Stanford Mobile Phone Orchestra, or MoPhO, a six person orchestra that uses iPhones to play improvisational pieces and chamber music. The group’s Ocarina app has been downloaded 600,000 times, which means that many people now have a 12,000-year-old clay wind instrument at their fingertips.
The creation and control of music is already democratized through cheap production software. Now, gesture-based computing is opening the door further with a new breed of music applications available on mainstream devices such as the iPhone and Wii.
Still, there are also intriguing music controllers and interfaces on the market that are relatively obscure. I contacted Kurt Biederwolf, who holds the Music Synthesis chair at the Berklee College of Music in Boston, MA, for his take on the state of music technology and key examples.
“So far, traditional MIDI interfaces have been limited to traditional instrument groups: keyboard, percussion, wind, string, etc. But now we’re seeing a crop of really fresh alternatives,” said Biederwolf. “We are seeing the acceptance of a new type of music aesthetic. Artists are approaching sound in a gestural way with an evocative quality.”
In no particular order, here are the coolest instruments, controllers and interfaces that are available on the market:
Designed by staunch environmentalists Brian Crabtree and Kelli Cain, the simple device has a reconfigurable grid of backlit buttons that can be programmed to trigger a variety of audio and video functions or scripts. It connects to a computer and the interaction between the keys and lights is determined by the application running. The minimal device has no hard-wired functionality, but is rather an open ended performance interface designed for customization. It uses the Open Sound Control protocol.
“All of these devices can use MIDI commands, but there is a newer protocol called Open Sound Control (OSC) which is essentially a high-res version of MIDI that is more flexible and offers no preconceived notion of what it is supposed to be for. It’s for deep shaping of audio rather than just triggering musical notes and basic controller events,” said Biederwolf. (Video)
The Lemur, from Jazzmutant, has a multi-touch-sensitive surface that can track multiple fingers simultaneously. The controller allows for users to design and assemble the interfaces themselves with sets of generic control objects such as faders, switches, and pads. Biederwolf explains: “With the Lemur, you can build your own interface on the touch screen and create anything you might need to interact with software in a performance setting or in compositional work.”
“There’s a bit of emulated physics involved. For example, you can create a ball that will follow the movement of your finger on the screen, and its movement can be set to affect a number of sonic and/or visual parameters. You can even create one for each finger and “throw” them around so that as they move about or bounce off the screen’s boundaries they affect multiple sounds and effects. You even have control over the amount of friction as they travel,” he said. (Video)
Next –>
March 30th, 2009
Med student diagnoses cultural objects with radiology art
Art critics can debate the artistic merits of this project, but its novelty can’t be disputed. Below are images of a few everyday objects x-ray’d with an old four-slice CT scanner by Satre Stuelke, a 44-year-old medical student living in New York who also holds an MFA from the School of the Art Institute of Chicago.
March 23rd, 2009
Haptic jacket lets you feel the movies
Imagine watching Apocalypto and feeling the pounding heart of the escaping protagonist tribesman on your own chest? That’s now possible with a haptic jacket lined with vibration motors that researchers demoed at last week’s IEEE-sponsored 2009 World Haptics Conference in Salt Lake City.
The jacket, created by Philips Electronics, is meant to study the effects of touch on a movie viewer’s emotional response to what the characters are experiencing. It is not meant to translate blows like kicks and punches, although it can simulate outside forces. Their goal is to investigate emotional immersion.
“People don’t realize how sensitive we are to touch, although it is the first sense that fetuses develop in the womb,” said Paul Lemmens, a Philips senior scientist who conducted research with the jacket.
December 5th, 2008
Virtual characters express their emotions
Spanish researchers have developed a computer model able to generate virtual faces which display emotions and moods according to personality traits. The team leader explains: ‘The aim of this work has been to design a model that reveals a person’s moods and displays them on a virtual face. In the same 3-D space we have integrated personality, emotions and moods, which had previously been dealt with separately.’ This model could be applied in both educational environments (virtual tutors and presenters with personality traits) and in video game characters. But read more…

You can see above a virtual character showing various universal emotions: anger, disgust, fear, joy, sadness and surprise. (Credit: Diana Arellano, UIB). Here is a link to a larger version of this picture. You’ll find more facial expressions on the research project website, Creación y Animación de Expresiones Faciales where you’ll be greeted by Alice, the natural language processing chatterbot (Credit: Wikipedia). If Alice speaks only in English, the website is written in Spanish. It is focused on AFE (Affective Facial Expressions) or the creation of facial expressions to simulate emotions and personality traits.
This research project has been conducted at the Computer Graphics and Vision Group (UIB), a research unit of the Mathematics and Computer Science Department (site in Spanish) at the University of Balearic Islands. This research project has been led by Diana Arellano, a PhD student, under the supervision of two UIB professors, Xavier Varona and Francisco J. Perales.
What were the scientific basis for this project?
SponsoredWhite Papers, Webcasts, and Downloads
- Live Webcast: Oracle Business Intelligence for Midsize Companies: More Than Just Pretty Dashboards Oracle Oracle's Business Intelligence solutions are widely recognized as market ... Download Now
- Enabling Device-Independent Mobility with Dynamic Virtual Clients Intel Intel IT is investigating a model where users can access their ... Download Now
- Unrivaled support from Novell, now available for Red Hat Novell If Linux is going to power your mission-critical applications, you'd ... Download Now
Recent Entries
- Report: Acts of space warfare likely by 2025
- Japanese machine transforms office paper into toilet paper
- An organic transistor that mimics a brain synapse
- Microsoft’s ‘Pictionaire’ augments surface computing for real world objects
- Researchers virtualize supercomputer
Blogs From Our Sponsors
Most Popular Posts
- An organic transistor that mimics a brain synapse
- Japanese machine transforms office paper into toilet paper
- Microsoft's 'Pictionaire' augments surface computing for real world objects
- Korean robot maid upgraded to do laundry, use microwave
- 2010 tech predictions: a futurist roundup
- Researchers virtualize supercomputer
Top Rated
- An organic transistor that mimics a brain synapse+11 votes
- Microsoft's 'Pictionaire' augments surface computing for real world objects+7 votes
- Japanese machine transforms office paper into toilet paper+7 votes
- Report: Acts of space warfare likely by 2025+3 votes
- Texas scientists develop 'nanodragster'+2 votes
- Korean robot maid upgraded to do laundry, use microwave+2 votes
- A mathematical theory of surprise+1 vote
Premier Vendor Content Whitepapers, webcasts & resources from our Power Center Sponsors
Archives
Favorite Links
Blogroll
People
ZDNet Blogs
- A Developer's View
- All About Microsoft
- The Apple Core
- Between the Lines
- BriefingsDirect
- Collaboration 2.0
- Dev Connection
- Digital Cameras & Camcorders
- Ed Bott's Microsoft Report
- Emerging Tech
- Enterprise Web 2.0
- Forrester Research
- Googling Google
- GreenTech Pastures
- Hardware 2.0
- Home Theater
- iGeneration
- Irregular Enterprise
- IT Project Failures
- Laptops & Desktops
- Lawgarithms
- Linux and Open Source
- Managing L'unix
- The Mobile Gadgeteer
- On Sustainability
- The Semantic Web
- Service Oriented
- Smartphones and Cell Phones
- Social Business
- Social CRM: The Conversation
- Software & Services Safari
- Software as Services
- Storage Bits
- Team Think
- Tech Broiler
- Technology and the Global Supply Chain
- Tom Foremski: IMHO
- The ToyBox
- Virtually Speaking
- The Web Life
- ZDNet Education
- ZDNet Government
- ZDNet Healthcare
- Zero Day
White Papers, Webcasts, and Downloads
- Webinar: Best Practices for Windows 7 Application Compatibility Flexera Software Are your business-critical applications compatible with Windows? 7? Join ... Download Now
- Webinar: Best Practices for Application Virtualization with AdminStudio Flexera Software IT professionals, are you considering a move to Microsoft? App-V?? Watch ... Download Now
- Volume Activation Technical Reference Guide Microsoft This reference guide is for information technology (IT) implementers whose ... Download Now
SmartPlanet
- Thought-provoking progressive ideas on diverse topics that intersect with technology, business, and life, and matter to the world at large. Visit SmartPlanet
- More from IBM
- How to Drive Better Business Outcomes with Exceptional Web Experiences Download the eBook
- Driving Business Agility through SOA Connectivity & Integration Read the White Paper from IBM
- Linking Decisions and Information for Organizational Performance Read the Tom Davenport study






