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December 16th, 2008

NVIDIA first to offer full OpenGL 3.0 support

Posted by Adrian Kingsley-Hughes @ 11:23 am

Categories: Graphics, NVIDIA

Tags: OpenGL, Nvidia GeForce, NVidia Corp., OpenGL 3.0, Adrian Kingsley-Hughes

Today NVIDIA becomes the first company to fully support OpenGL 3.0 on the Windows XP, Windows Vista and Linux platforms. OpenGL 3.0 is supported on NVIDIA’s GeForce and Quadro GPUs.

Building on four months of public beta testing, NVIDIA is now the first hardware developer to offer full support of the Khronos Group’s new cross-platform 3D graphics standard. The new drivers implement the OpenGL 3.0 API and the GLSL 1.30 shading language to offer developers a broad set of programmable 3D and 2D graphics rendering, visualization and hardware acceleration functions. Developers can immediately begin using these drivers to build OpenGL 3.0 functionality into their software to give end-users new, superior graphics reproduction and visualization features.

Here’s is a complete list of supported GPUs:

Desktop

  • GeForce 8000 series or higher
  • GeForce GTX 260, 280
  • Quadro FX 370, 570, 1700, 3700, 4600, 4700×2, 5600

Notebook

  • GeForce 8000 series or higher
  • Quadro FX 360M, 370M, 570M, 770M, 1600M, 1700M, 2700M, 3600M, 3700M

Download the drivers here.

Adrian Kingsley-HughesAdrian is a technology journalist and author who has devoted over a decade to helping users get the most from technology. He also runs a popular blog called The PC Doctor. See his full profile and disclosure of his industry affiliations

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  • Talkback
  • Most Recent of 6 Talkback(s)
DirectX sucks but its still more OO friendly than OpenGL
Considering that Windows is the computer gaming market DirectX support is usually a better investment.

I only do OpenGL but not having the Long Peaks API upgrade is a serious set back. The ARB are idiots.... (Read the rest)
Posted by: T1Oracle Posted on: 12/17/08 You are currently: a Guest | | Terms of Use
I'm still pissed that Open GL left out the Long Peaks upgrade  T1Oracle | 12/16/08
Mainstream Nvidia Cards will do for now  PCWizKid | 12/16/08
Future games and OGL 3.0  tommcd64 | 12/17/08
Hardly amy - programmers are idiots  Kaiwai | 12/17/08
DirectX sucks but its still more OO friendly than OpenGL  T1Oracle | 12/17/08
RE: NVIDIA first to offer full OpenGL 3.0 support  jarchdeacon | 12/17/08

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