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May 4th, 2007

Ten lessons the Xbox Team can teach the rest of Microsoft

Posted by Mary Jo Foley @ 7:16 am

Categories: Advertising, Corporate strategy, Xbox, Xbox Live

Tags: Team, Xbox Live, Microsoft Corp., Microsoft Xbox, Mary Jo Foley

When it comes to building community — and profiting from it — Microsoft's Xbox team is helping write the playbook.

That fact isn't lost on the rest of the company. Increasingly, other divisions at Microsoft are studying what the Xbox folks are doing right and trying to apply those lessons to their own products and services.

Xbox LiveMicrosoft launched the Xbox in November 2001. Xbox Live, the accompanying online gaming service, launched in November 2002. Halo 2 hit in November of 2004. The Xbox 360 subscription business went live in November 2005. And the Web-chat camera and video marketplace functionality launched in November 2006.

I recently chatted with JJ Richards, General Manager of Microsoft's Xbox Live unit, about what the Xbox team has to teach the rest of the company.

Rule No. 1 is "Everything needs to be live now because customers are demanding it," said Richards. That realization has set the tone for the Xbox team, in terms of how it designs products, to how it rolls out updates, he said.

"You want to go to where your community is and build around it," Richards noted. "And once you are connected, your ship cycle is totally different. You can roll out new stuff every six months. This changes your staging and prioritization of features."

What are other Xbox learnings that various Microsoft teams — from Windows, to Office Live, to CRM Live — are looking to adapt and apply to their divisions? Richards offered up a number of examples:

1. Tiers need to be clear and simple. In Xbox Live, there is gold and there is silver. Fewer, simpler SKUs are better.

2. The dashboard is the UI. Users want access to lots of data, all in one place. They don't want to have to hunt for it.

3. An online marketplace sells content. The Windows and Office Live teams already grok this one. Making Microsoft and third-party wares available as a one-stop shop helps move more add-on hardware, software and services.

4. Arcade: Not everyone is a shooter-game pro. Users come with different skill sets and interests. Some prefer "Geometry Wars" to "Gears of War." Microsoft's Developer Division gets this, and is launching Express versions of its tools for hobbyists/nonprofessional programmers.

5. Achievements are a way to stay in touch. The more ways you can encourage community members to stay in touch, the better.

6. Ubiquitous voice and text are de rigeur. In the Web 2.0 world, everyone's a multi-tasker. All services and apps should bake-in messaging, mail and other unified-communications technologies.

7. Roaming accounts are key. Users want their audio and video content, contact lists, address books, favorites and other settings available on any device, anywhere at any time.

8. Build communities within your community. Gamerzones in the Xbox world allow similar types of users to more easily connect. What's the business equivalent of Xbox Live's "Underground"? Good question.

9. Points are the new online currency. Office Online already is moving in this direction, and other Microsoft Live services will likely do the same.

10. Gamerscore = reputation. Other divisions at Microsoft have been wrestling with how to rank community participants by "reputation" to help users gauge which content/commentary to trust. Gamerscore could become the model here.

Richards acknowledged that the Xbox Live team can learn a thing or two from other Microsoft divisions, as well, such as how to handle child safety settings in world with more and more user-generated content. But it seems to me that it's Microsoft's non-gaming businesses that have more to learn from the Xbox team — at least when it comes to building community — than the other way around.

There are more than 6 million Xbox Live users now.

"With online services (like Xbox Live), you are always in touch with all of them" all the time, Richards said. "We don't really have to do customer research any more."

Any other Xbox/Xbox Live technologies or techniques that you think could be well-applied to Microsoft's Windows, Office, tools and/or other products and services?

Mary Jo FoleyMary Jo has covered the tech industry for more than 20 years. Don't miss a single post. Subscribe via Email or RSS. You can also follow Mary Jo on Twitter.

Got a tip? Send Mary Jo your rants, rumors, tips and tattles. For disclosure on Mary Jo's industry affiliations, click here or to see Mary Jo's full profile click here.

  • Talkback
  • Most Recent of 62 Talkback(s)
The ribbon is a selling point for Word...
... and apparently there has been some interest in assuring its spread to other parts of Office that don't now have it.

If it helps people discover all the features they've wanted and didn't re... (Read the rest)
Posted by: Anton Philidor Posted on: 05/07/07 You are currently: a Guest | | Terms of Use
Gawd I hope they don't  No_Ax_to_Grind | 05/04/07
A similarity  Anton Philidor | 05/04/07
Another reason they should be selective...  Resuna | 05/04/07
Interface is interface  tic swayback | 05/04/07
I disagree, game interface is simple  No_Ax_to_Grind | 05/04/07
Simple is good  tic swayback | 05/05/07
Would the Office ribbon  No_Ax_to_Grind | 05/05/07
Haven't had a chance to use it yet  tic swayback | 05/07/07
The ribbon is a selling point for Word...  Anton Philidor | 05/07/07
So, you didn't understand the article or what they were trying to do?  B.O.F.H. | 05/05/07
BOFH, why?  No_Ax_to_Grind | 05/05/07
Ok.why do you post clueless remarks on subjects?  B.O.F.H. | 05/06/07
great!  Linux Geek | 05/04/07
Shut up, fool.  James T. Kirk | 05/04/07
are you some kind of parrot?  Linux Geek | 05/04/07
No, but the message he sends is unchanged.  No_Ax_to_Grind | 05/04/07
Why should his response change  John Zern | 05/04/07
Better a parrot than a broken record.  nix_hed | 05/05/07
Too bad for you  John Zern | 05/04/07
I heard they lost money  voska | 05/04/07
Let me set you straight.. they lost money on the console, but made money..  Been_Done_Before | 05/04/07
Let's not forget  Frabba | 05/04/07
And that was like when??  quietLee | 05/04/07
you can check how?  giveuntocaesar | 05/07/07
It is still Microsoft  TheHonestTruth | 05/04/07
Lessons  Anton Philidor | 05/04/07
The biggest selling point of the WII is price  voska | 05/04/07
No, its the games they put out.  No_Ax_to_Grind | 05/04/07
I disagree  voska | 05/04/07
Price is certainly a factor but...  No_Ax_to_Grind | 05/04/07
It is not just parents that purchase the WII.  B.O.F.H. | 05/04/07
Well, the Wii does have to do something...  Anton Philidor | 05/04/07
Nintendo has always done something  voska | 05/04/07
Function over Form  John Zern | 05/04/07
For $600 it better look good  voska | 05/04/07
Where's the logic  TheHonestTruth | 05/04/07
Say you already have the XBox...  Anton Philidor | 05/04/07
Both the XBox 360 and the WII cost about $400.  B.O.F.H. | 05/04/07
You mean that Sony is good at that, right???  quietLee | 05/04/07
Credit Sony, too, then.  Anton Philidor | 05/04/07
Wow  Frabba | 05/04/07
Which one does that?  voska | 05/04/07
You don't have one do you.  donnellb | 05/04/07
If the Wii has Mario Cart  voska | 05/04/07
Try again...  TheHonestTruth | 05/04/07
On the orginal Playstation  voska | 05/04/07
Hey, wait a minute  Blad_Rnr | 05/04/07
Crippled Express versions!!!  AnonymousBugMeNotUser | 05/04/07
Old MS is evil drivel...  quietLee | 05/04/07
Lock in  voska | 05/04/07
So True!!!!  voska | 05/04/07
Yeah right, develop for a platform no one uses  No_Ax_to_Grind | 05/05/07
Do You EVER Post Anything Intelligent?  itanalyst | 05/05/07
Are you suggesting I am wrong in any way  No_Ax_to_Grind | 05/05/07
oh great...  anacardo | 05/04/07
Less introspective, more work  CraigSC | 05/04/07
One simple explanation -  Kid Icarus-21097050858087920245213802267493 | 05/04/07
I'll buy it all except #9  Hellking | 05/04/07
A Web Browser On The 360 Would Be Nice  itanalyst | 05/04/07
Lesson 11: How to lose money and still smile!  Reverend MacFellow | 05/05/07
Lessons they shouldn't learn  TonyMcS | 05/06/07
UI my @$$, USB!  giveuntocaesar | 05/06/07

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