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October 5th, 2007

Five reasons why the Bungie-Microsoft split is a smart move for Microsoft

Posted by Mary Jo Foley @ 9:33 am

Categories: Corporate strategy, Xbox, Xbox Live

Tags: Game, Microsoft Corp., Bungie, Games, Personal Technology, Mary Jo Foley

When rumors first surfaced a week ago that the Bungie team that designed Halo was going to split from Microsoft, there was a lot of negative backlash. This was the proof Microsoft was not really committed to the gaming market, some said. Halo was a flop (not a justifiable contention, with $300 million in sales in the first week), but still an opinion seen/heard around the Web.

Five reasons why the Bungie-Microsoft split is a smart move for MicrosoftOn October 5, Microsoft officially announced what is really happening: Microsoft is spinning out the company it acquired in 2000, but is retaining an equity interest in it. Microsoft’s Game Studio keeps the Halo intellectual property and will have the right to forge publishing agreements for “other future properties developed by Bungie.” (But Bungie owns the IP on any new games, according to the announcement.)

I think this is a good move on Microsoft’s part. Why? My ZDNet blogging colleague Larry Dignan and I immediately brainstormed these five reasons:

1. Microsoft wins some good karma among the gaming community for letting the Bungie crew do their thing. Happy Bungie employees will develop better games than stifled ones.
2. The Bungie brainpower stays affiliated with Microsoft instead of quitting and going to rival gaming vendors.
3. Microsoft might bank some dough if/when Bungie is aquired by another company (given that Microsoft is retaining an equity stake in Bungie).
4. Microsoft is spread thin enough already. Microsoft is definitely committed to building its gaming franchise, but more so on the console/service side than on the gaming side. Spinning out Bungie removes yet more more area where Microsoft has to spend money (shooter games) that’s in an area outside its core.
5. Quasi-independent subsidiaries come up with more interesting ideas. As it has done with Xbox and Zune, Microsoft no longer believes innovation only happens when a unit is physically and psychically locked inside the Redmond headquarters.

What do you think? Is the Bungie spinoff good or bad for Microsoft?

Mary Jo FoleyMary Jo has covered the tech industry for more than 20 years. Don't miss a single post. Subscribe via Email or RSS. You can also follow Mary Jo on Twitter.

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  • Talkback
  • Most Recent of 37 Talkback(s)
Good point`
Now, let's wait for NoAxe to say something that is not belittling, childish or just plain stupid. Good luck with that!... (Read the rest)
Posted by: nizuse Posted on: 10/07/07 You are currently: a Guest | | Terms of Use
Good for  PghNative | 10/05/07
Was Microsoft paid...  Anton Philidor | 10/05/07
Maybe  PghNative | 10/05/07
Motivation  Yagotta B. Kidding | 10/05/07
They didn't ask administrative independence only...  Anton Philidor | 10/05/07
Bang on.  odubtaig | 10/05/07
RE: Five reasons why the Bungie-Microsoft split is a smart move for Microsoft  OHEMGEE | 10/05/07
I think you need ritalin, and a refresher on the caps lock key. (nt)  rtk | 10/05/07
You're not Mike Cox, 0.0 (NT)  odubtaig | 10/05/07
What is Bungee?  Yagotta B. Kidding | 10/05/07
Could be that things like this happen everyday  John Zern | 10/05/07
Personally  mtgarden | 10/05/07
Pushed by Apple  frgough | 10/05/07
Agreed - Excellent comment  mighetto | 10/05/07
Wow. You really do work hard at  John Zern | 10/05/07
It is probally more accurate  John Zern | 10/05/07
Oops.  John Zern | 10/05/07
Here's the choice  THEE WOLF | 10/05/07
I say it's about time.  dave95. | 10/05/07
"gaming on Windows assists sales of the operating system."  BitTwiddler | 10/05/07
It just makes sense  John CarrollZDNet Moderator | 10/05/07
re: It just makes sense  Arm A. Geddon | 10/05/07
RE: Five reasons why the Bungie-Microsoft split is a smart move for Microsoft  rossnorrie | 10/05/07
Reason number 1  No_Ax_to_Grind | 10/05/07
You're hilarious, even with Windows matters.  odubtaig | 10/05/07
Cool.  John Zern | 10/05/07
Try the first one first.  odubtaig | 10/06/07
True, I am not a kid and games are not  No_Ax_to_Grind | 10/06/07
Well, that makes a change...  odubtaig | 10/06/07
Yeah NoAxe is also a bit limited  nizuse | 10/06/07
Don't attack the point by attacking the poster  johnf76@... | 10/06/07
No_Ax_to_Grind doesn't understand how Anti-Trust works.  B.O.F.H. | 10/07/07
Good point`  nizuse | 10/07/07
Reason number 2  George Mitchell | 10/05/07
Stifled employees?  JoeDaddy | 10/05/07
Any large company would in this area  John Zern | 10/05/07
Halo 1 already ported to the Mac.  OmarHash | 10/05/07

What do you think?

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