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December 15th, 2008

Can open source save gaming companies?

Posted by Dana Blankenhorn @ 9:07 am

Categories: Applications, General, Internet, Strategy, gaming, marketing

Tags: Games, Open Source, Personal Technology, Dana Blankenhorn

Myst Onine index photo smallNews that Myst Online is going open source has excited some people.

But is this a valid test of the open source concept?

Not unless it actually succeeds. As with many past attempts to grasp open source the way a quicksand victim grasps a vine, Myst open source is an act of desperation.

As Cyan Worlds notes, the software’s former home, Gametap, basically shut it down. This is more like your favorite failed TV show looking for a cable deal.

Second, Cyan Worlds is not really in a position to fund further development. It’s trying to make the game work on iPods, which might bring in some bucks.

But the rest of the development work is being tossed over the side in the hopes a community will magically appear, catch it, and turn it into something.

Given some help this might actually happen. A general purpose game engine, under open source, might enable a host of new games to emerge. If gamers can be turned into programmers.

Unlike the situation 20 years ago I don’t know if that is possible. My son is an avid gamer, but he has resisted my every effort to turn him toward programming. Just because you watch TV doesn’t mean you’re going to produce a TV show.

Of course, one kid does not a trend make. It is possible that a host of unemployed, game-fanatic programmers are going to ride to the rescue of Myst Online and turn it once again into a magical realm.

However this is not the way to bet.

Dana BlankenhornDana Blankenhorn has been a business journalist for 30 years, a tech freelancer since 1983. You can follow Dana on Twitter. See his full profile and disclosure of his industry affiliations.

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  • Talkback
  • Most Recent of 20 Talkback(s)
RE: Can open source saving gaming companies?
I have great hope for this project - Myst both defined and revolutionized interactive, intelligent gaming. Sadly, I have to run CrossOver in order to play any of the Myst series on OSX, but, frankly,... (Read the rest)
Posted by: khorsia Posted on: 12/17/08 You are currently: a Guest | | Terms of Use
Can open source saving gaming companies?  Michael Kelly | 12/15/08
just my stupidity  DanaBlankenhornZDNet Moderator | 12/15/08
it depends on the code and the doc...  jimmyed2000 | 12/15/08
well . . .  CobraA1 | 12/15/08
Success could put pressure on the consoles  jimmyed2000 | 12/15/08
Xbox 360 now has community games,  TheTruthisOutThere@... | 12/15/08
The right to submit for review is not the same as a license to distribute.  wackoae | 12/15/08
You are utterly wrong.  TheTruthisOutThere@... | 12/16/08
In addition to this...  Spiritusindomit@... | 12/16/08
Not really  rpmyers1 | 12/15/08
RE: Can open source saving gaming companies?  Caylis | 12/15/08
RE: Can open source saving gaming companies?  tburzio | 12/15/08
Wii and XBox.  TheTruthisOutThere@... | 12/16/08
You got the equation wrong...  jimmyed2000 | 12/15/08
An open source platform (ie: Linux based) could  wackoae | 12/15/08
It was a good game.  CobraA1 | 12/15/08
RE: Can open source saving gaming companies?  V@... | 12/16/08
What exactly is there to save?  Spiritusindomit@... | 12/16/08
RE: Can open source saving gaming companies?  atari8bit@... | 12/17/08
RE: Can open source saving gaming companies?  khorsia | 12/17/08

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